CLEAN UP WALL STREET is a collaborative project brought to you by the University of Southern California’s Interdivisional Media Arts and Practice (iMAP) program at the School of Cinematic Arts. Bringing together expertise in interactive media, cinematic storytelling, and game design, iMAP is here to make the world just plain better.
Kristy H.A. Kang is an award winning media artist and educator at the University of Southern California School of Cinematic Arts, where she is currently pursuing her Ph.D. in Media Arts and Practice. Ms. Kang has lectured and taught multimedia workshops internationally at universities in Asia, Europe and the Middle East. Since 1997, she has been a Creative Director with The Labyrinth Project research initiative on interactive narrative and digital scholarship at USC. Contributing her background in digital arts and animation, she has served as project director and designer on a range of collaborative projects at Labyrinth. These works have been exhibited at institutions including the Getty Research Institute and received numerous awards including the Jury Award for New Forms at the 2004 Sundance Online Film Festival. Her research interests include spatial and mobile narrative, digital humanities and transnational media studies between the U.S. and East Asia. http://www.kristykang.com and http://www.thelabyrinthproject.com
Joshua McVeigh-Schultz is a designer, scholar, and media maker in the Media Arts and Practice PhD program in the School of Cinematic Arts. His work explores interactivity design within rituals of public life. He completed an MA in Asian Studies at UC Berkeley and an MFA in UC Santa Cruz’s Digital Arts and New Media program. He works as a researcher for the Institute for Multimedia Literacy and is a member of the Civic Paths research group, studying new models of political engagement at the intersection of civics and pop-culture. He is also a designer in the Mobile and Environmental Research Lab, where he develops speculative interactive experiences for built environments and vehicles of the future.
Veronica Paredes is a doctoral candidate in the interdivisional graduate program Media Arts + Practice (iMAP), at the University of Southern California’s School of Cinematic Arts. She is a digital media scholar/ practitioner interested in marquees, race, dissociation, multiplicity, mediated temporality, and repurposed movie theaters. Veronica has worked as a research and teaching assistant at the Institute for Multimedia Literacy for several years. She is currently working on a digital dissertation project called Marquee Survivals: Racialized Urbanism in Cinema’s Recycled Spaces. http://www.veronicaparedes.com
Susana Ruiz s a media artist, designer and doctoral student at the University of Southern California’s Media Arts + Practice PhD Program, where she is focused on the areas of design and social justice, digital media and learning, and games and art practice. Ruiz is co-founder of Take Action Games, a California-based award winning design studio specializing in games that traverse the intersections of art, computation, activism, ethics and documentary. Ruiz received a BFA from The Cooper Union for the Advancement of Science and Art, and an MFA from the University of Southern California’s Interactive Media Division.
Jeff Watson is a PhD candidate in Media arts and Practice at the University of Southern California’s School of Cinematic Arts. His research focuses on investigating how mobile and social media can enable new forms of storytelling and participation. He exists on the Web as @remotedevice.
